21 December 2005
Here's part of a discussion from the PSP newsgroup:
Now that we have a Displacement Map filter, I wanted to see if I could reproduce the results of this tutorial
for KPT Materializer in PSP: http://www.ambientdesign.com/tutorial-oldcloth.html
I started with a light grey rectangle on a transparent canvas and applied the Texture effect using the Hatch fine shallow texture. Created a new black image of the same dimensions, flood filled with the Crumpled paper texture in white, and applied Clarify 4 times. Back in the other image, I applied Displacement Map using the Crumpled paper image as the map.
The other settings were adapted from JP's Painless Tattoo tutorial:
http://www.jasc.com/support/learn/tutorials/paintshoppro9/301Tattoo.asp?pg=1
I then copied and pasted the
Crumpled paper image on top of the cloth, layer blend mode Burn, opacity 20.
Duplicated the layer, Gaussian blurred by 6, layer blend mode Multiply, opacity 40. Deleted the excess
from the edges on both layers. To darken the edges, I duplicated the
cloth layer and applied a cutout (offsets 0, colour
black, opacity 100, blur 100); layer blend mode Burn,
opacity 80. Added black text to a new layer with the blend mode set to Overlay,
and applied the same Displacement Map.
I wanted to give the cloth
some colour, so I applied Manual Color Correction to
the textured layer. Then I added a new layer on top of it, flood filled with
medium grey, then flood filled with brown using the Backdrop texture. Applied Posterize to make the pattern clearer and set the layer
properties to Soft light, opacity 60. Applied the same
Displacement Map to this layer. Added a drop shadow to the cloth and
that's about it.
--
Tanja Säily, http://www.iki.fi/tape/
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